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OFAI-TR-2010-12 ( 1005kB PDF file)

Re-texturing the sonic environment

Thomas Grill

This paper examines modeling the acoustic environment (i.e. soundscape) with respect to its textural qualities. This is explored in the context of an audiovisual installation which captures the external environment and re-synthesizes a corresponding, but nonetheless potentially di ffering immersive audiovisual environment from a given sound and image corpus in the exhibition space. In order to establish the association between sonic structures of the external and internal domains a perceptually grounded, compact and real-time capable method for modeling sound textures based on amplitude fluctuation patterns is devised and evaluated.

Keywords: Sonic Arts, Music Information Retrieval

Citation: Grill T.: Re-texturing the sonic environment. Proceedings of the 5th Audio Mostly Conference: A Conference on Interaction with Sound, pp. 42-48, 2010.