A. Stern, M.Sc., www.interactivestory.net

Lecture
Oesterreichisches Forschungsinstitut fuer Artificial Intelligence (OeFAI)
                      Schottengasse 3, A-1010 Wien
 Tel.: +43-1-53361120, Fax: +43-1-5336112-77, Email: sec@ai.univie.ac.at
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                                VORTRAG
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Andrew Stern, M.Sc., www.interactivestory.net

         Towards Building a Fully-Realized Interactive Drama

Andrew Stern is an artist and computer scientist who has spent the last ten
years developing AI-based interactive virtual characters and interactive drama. 
His talk will cover an array of design and technical issues involved in creating
compelling, lifelike AI-based interactive characters, stories and art.  He will
discuss the development of the award-winning Dogz, Catz and Babyz interactive
virtual characters, which sold over two million copies worldwide over the past
six years.  These characters were achieved through an artistic combination of a
reactive behavior-based AI, a simple emotion system, a gestural user interface
and realtime rendered non-photorealistic 3D animation.  The advantages and
limitations of this approach for interactive story will be presented.

Building upon the design and AI from Petz and Babyz, Stern is now collaborating
with Michael Mateas, an artist and AI researcher at Carnegie Mellon University. 
Motivated by their belief that a "fully-realized" computer-based interactive
drama has not yet been built, the authors are currently engaged in a three-year
collaboration to build Facade, an interactive story integrating an
interdisciplinary set of artistic practices and artificial intelligence
technologies.  Facade will combine a reactive behavior-based architecture (an
extended version of the Oz project's Hap language) with a deliberative story
manager - an attempt to merge of "character" and "plot" - designed to integrate
the user's interactions into the space of potential plot directions and
character behaviors in the story. Certain techniques from Aristotelian drama
such as the story "beat" and dramatic value change will be operationalized. The
system will have a natural language and gestural input interface, within a 3D
virtual world.

Zeit:   Montag 2. April 2001, 18:30 Uhr pktl.
Ort:    Oesterreichisches Forschungsinstitut fuer Artificial Intelligence
        Schottengasse 3, 1010 Wien 1.


OESTERREICHISCHES FORSCHUNGSINSTITUT
FUER ARTIFICIAL INTELLIGENCE

o.Univ.-Prof.Dr.Robert Trappl